Every day begins the same. As the children arrive they agree on an
activity to play together and begin the process of making sure
everything is ‘fair’. This is a very, very, long process. In
fact, often the actual game never even begins because they can’t agree
on what is ‘fair’ so they switch to another activity instead – another
activity with another set of toys and another lengthy period of
deliberation over what will be ‘fair’.
The problem is that each has a different definition of ‘fair’.
The ‘quantity’ child believes that it is fair if everyone involved
has the exact same number of toys. ‘Quantity’ maintains that everyone must
have the same number of characters, blocks etc. before play can begin.
Even if the other children involved only want one or two toys this
child delays the game until everyone has an equal number of the toys to
use. “That’s not fair!” is often heard.
‘Ruler’ insists that all the biggest, most powerful toys
belong to their personal group of toys. ‘Ruler’ often tries to use
‘Quantity’ as an ally by pointing out that each of them has the same
number of toys so it is fair. In essence it is not fair because
although the number of items is equal, the quality is not. ‘Ruler’ is a very competitive child for whom ‘fair’ means they are in charge and their team always wins.
‘Cluster’ doesn’t really care how many toys are on their team as long as they all match. ‘Cluster’ wants all
the members of a family group and doesn’t worry if someone else has
more toys or better toys. ‘Cluster’ believes it is fair when everything
matches and gets frustrated when ‘Quantity’ insists on assigning
additional dissimilar members to ‘Cluster’s’ families. Another conflict
occurs because all the ‘fathers’ of the family groups tend to also be
the power toys that ‘Ruler’ has already claimed thereby leaving
‘Cluster’s’ families incomplete.
‘CoOp’ will happily accept any toys the others don’t want to use.
CoOp has favourite toys but they don’t mind if others use them and will
wait patiently while the others choose and set up the activity. ‘CoOp’
will never complain nor be assertive. ‘CoOp’ believes it is fair when everyone
is able to participate harmoniously – conflict is their greatest fear.
‘CoOp’ often ends up playing alone either because they felt overwhelmed
by the negotiations or the others failed to invite them to play.
‘Tyrant’ is impulsive – recklessly stumbling through block structures
and grabbing any toys that appear interesting at the moment. It
doesn’t matter if the toy is in a bin, on the floor or in someone else’s
hand, the moment ‘Tyrant’ wants it ‘Tyrant’ takes it. Thankfully
‘Tyrant’ tends to have a short attention span so the toy is usually soon
returned to its original user. Sometimes ‘Tyrant’s’ behaviour is
fuelled by the reaction so it is important not to overreact to because
it will intensify the conflict. “Tyrant’ is usually a toddler so the behaviour is a ‘normal’.
Actually, all these children are ‘normal’. They represent the
children of various ages, temperaments and developmental levels who
co-exist in a family childcare setting. The conflicts don’t mean the
children need to be separated or that an adult needs to intervene. The
conflicts mean that the children are learning to get along with others who have a different point of view.
Fair is not always equal. Fair is not always the same. Fair is not
always without conflict. Accepting the conflict is difficult but it is
part of the process – the process of learning to be fair.
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